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Text File  |  2003-04-21  |  153 b   |  11 lines

  1. on mouseUp
  2.   global gLevel
  3.   gLevel = 1
  4.   DoLeft()
  5.   if cast(the castNum of sprite 29).name = "Up" then
  6.     DoUp(0)
  7.   end if
  8.   go(5)
  9.   updateStage()
  10. end
  11.